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Post by Saint_Fork_Silver on Jul 11, 2007 8:56:47 GMT -5
I already released a very weak map called Saint Mameluke battlefield, and I have lost more than I have won on it lol.
Now I set my sights higher on creating a map called Saint Paintball. It will be 2-8 players teams or ffa, and the units are hand cannoners(paintball guns), and the commander will be an elite Janissary. As you get kills and razes, the elite Janissary will get stronger. On the other hand, if the elite Janissary dies, it is game over. This will make things interesting as he is your best unit by far, but he can't die. Also I have created the map in such a way to promote attacking, and to not camp. It will not have a power up area, as I hate power ups in the center, since all that does is make someone camp in the middle.
I plan to finish and release this map very soon!
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Post by Saint_Trample on Jul 11, 2007 14:26:04 GMT -5
sounds fun Fork cant wait till it comes out ^_^
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Post by Hunter on Jul 11, 2007 17:33:10 GMT -5
yes it does sound like a lot of fun indeed.
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Post by Saint_Fork_Silver on Jul 11, 2007 18:33:52 GMT -5
Well now I am having a little conflict with the kill rewards. I can't seem to make it give +3hp and +1 attack per kill, because the standard way to do it doesn't work when you have multiple units. This means that I will have to find a way around that which will most likely delay the map by a day or two.
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Post by Saint_Crusader on Jul 14, 2007 13:53:08 GMT -5
Wow, nice map Fork! I played Saintball and it was so dam fun. I am impressed. I even saw two non-clan members hosting it. Good Job man, I hope to see more of your genius at work.
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Post by Saint_Fork_Silver on Jul 19, 2007 17:57:04 GMT -5
Well this map making crusade is complete! I am gonna start another one.
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